A downloadable game for Windows, Mac OS X, and Linux

Alternative download link


PREMISE


"Hello? This is...this is the suicide hotline, yes?"

Oops, wrong number. But you may not want to tell that to the man on the other side of the phone. How will you, a young woman, defuse this suicidal crisis? Oh, and better be careful not to tell him you love him.

As a horror game for the 2016 Asylum Jam, you can expect things to turn out twisted more often than not...

It's best not to take that risk.

FEATURES


  • 9 Endings
  • 2 Voice Options
  • Timed Choices

VOICE TALENT


  • Alex Blackwell (Fun & Charming)
  • Daniel "Lucidity" Peet (Cool & Alluring)

CONTACT


More information

Published25 days ago
StatusReleased
PlatformsWindows, Mac OS X, Linux
Rating
(30)
AuthorPoison Apple Tales
GenreSimulation
TagsAnime, Dark, Dating Sim, Horror, meaningful-choices, Otome, renpy, Romance, Story Rich, Visual Novel
Player countSingleplayer

Install instructions

1) Click on the download button.

2) Click on the downloaded file. (You may need to double-click it.)

3) Extract the files. (You will need a zip extractor such as WinZip or 7-zip.)

4) Click on the extracted folder. It should be called something like "Don't_Take_This_Risk-1.0-all."

5) Click on "Don't_Take_This_Risk.exe."

6) When the game opens up, click to continue.

7) Click on "Pick Up."

In general, you click to make choices and continue the dialogue. You can also hold the 'ctrl' key to skip dialogue you have already seen.
If you have a Mac, you may need to do the following:

1) Right click on the game itself and click "Show Contents."

2) From there, go to the OS Sierra folder and click on the exec file of the game.

3) You may have to go to Security in the System Preferences to be able to open it. The Exec file will go through the Terminal process. It will take some time before the game officially opens.

(A big thank you to yawarahayashi for the Mac tip!)


If the exe. file is disappearing or the game just isn't running, your antivirus software may be trying to delete the game. If so, you can

A) Add it to your antivirus software's list of exclusions

or

B) Disable it while extracting the .zip file and then run the exe.


If you run into any other trouble, please leave a comment or e-mail:

poisonappletales(at)gmail(dot)com

Thank you for downloading and please enjoy!

Download

Download
Don't_Take_This_Risk-1.0-all.zip (72 MB)

Comments

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Viewing comments 59 to 40 of 61 · Next page

I've finally played this game today, and I must admit it was a unique experience. It clearly fits the asylum theme, and I think the MC isn't really "well" neither if you do the "best" ending because well... who would do that and act like that?! I like how you put the thing about the darling couple in there, because they both really have issues there. I hope they'll manage to find hapiness in that weird relationship anyway.

Speaking of this ending, could you tell me what the guy says the first time he speaks in french during the ending monologue? I mean, do not translate it - french is my mother language. But for the love of all good things, because of his accent I can't understand the end of his sentence. More specifically, what does he call the MC? After getting this ending a couple of times, I ended up hearing "chou-fleur", and it doesn't make any sense and kinda ruins the moment, so I'd love to know what does he actually say. If it makes any difference, I'm playing with the cool and alluring voice option.

Sorry for the weird request, and thank you for making such an interesting game!

Hi Poison Apple Tales!

I just wanted to tell you that... You've blown me away! x'D

I was really curious what kind of 'Asylum' you'll represent in such limited time and boy... I was not disappointed ><

It's really addictive and with how much options there are, it's like I'm chatting with a real person :'D Daniel & Alex's voice acting sounds really similar but Daniel's voice sent shiver down to my back!

*SPOILER ALERT*

But I gotta say, I was really amazed -with a mix of horror -when I got Ending 1.

...Girl/Boy, whatever your gender is, HOW COULD YOU DO THAT TO ME -but it was a great idea to make us literally hear his last moments... Gosh, WAY to make me feel guilty and I just HAVE to play it again in hopes to get him a happy ending!

Give my admiration to your voice actors for their amazing voice acting please :'3

The only thing I want is an EPILOGUE.

I just... want a happy ending for him >< I'm a sucker for characters like him.

Other than that, you've done a great job! Pats to your back for working hard and given us this amazingly short but impressive work for us. Really, this work have left a significant impression on me ;)

Best of luck and keep up the great work!

xoxo,

SweetChiel

I made my own video, I hope you enjoy!


https://youtu.be/77atodD0Mnw


This game is overall great. LOVE The message that it's trying to spread.

9.5/10

The only way I can see it improving, is if there are more options. But it doesn't draw back, It's fine how it is.

Well I thought this game was awesome. I even recorded my own reactions form it, and I hope to see more from this studio.

https://www.youtube.com/watch?v=huipzzHe41c

Hello, I have a question...how can i delete this game? I'm really stupid i know...I downloaded this game on my IPhone and i can't find the game. And now i want to delete it, but I dunno ho

Hey, I'm here because of ANIMA GAMING! I haven't played yet but I am very close to this topic and I'm curious to see how it plays.

Well the very first ending I got was Out of Breath....I'm gonna take a break from this for a sec I think...

Man this got too real too quick. Great game, and an overwhelmingly serious topic tackled.




Hello. I would like to say that I totally loved the game. I even made an account so I could comment and tell you >w< But seriously, the ambient, how the beating sound would make me nervious and when he called me kitty sending me shivers was perfect. Keep up the good job! ^^ But I have a few questions: 1º/ Do you know what more games Alex Blackwell has participate? I love his voice, is so sexy <3 2º/ When are you planing to upload the full version of Beauty and the War? I really want to buy it! 3º/ (Sorry if I'm making too many questions >_<) If we want to make fanarts of this game, how can we show you? Can we just post it on tumblr and tag you or we need to do something else? I think that's it. I'm sorry if I made some grammar mistakes. I'm from Spain and I'm still learning english.

I just uploaded a playthrough of this game. I kept getting ending 1 of 9, but I know there is more to learn about. Thank you for helping people find the resources they need to cope with their situations!



(+1)

Honestly, this is this game hits close to home. Its how i met my husband. He also isn't from around the US( He is Swedish) and he called me instead of Suicide hotline. I ended up meeting him and talked him out of putting a bullet in his head. Not the greatest first impression, but i wouldn't change him for the world. Now we live in Switzerland with 2 children. So this game was just impeccable. I loved it and got 8 of the 9 endings. So thank you.

I need help to download this game I would love to play it because it looks fun and I need help can someone tell me how to download and be able to play this game plz??


Hello, KawaiiGameBee! I'm happy to help.

Here's how you download and play it:

1) Click on the download button.

2) Click on the downloaded file. (You may need to double-click it.)

3) Extract the files. (You will need a zip extractor such as WinZip or 7-zip.)

4) Click on the extracted folder. It should be called something like "Don't_Take_This_Risk-1.0-all."

5) Click on "Don't_Take_This_Risk.exe."

6) When the game opens up, click to continue.

7) Click on "Pick Up."

In general, you click to make choices and continue the dialogue. You can also hold the 'ctrl' key to skip dialogue you have already seen.


If you have a Mac and the OS Sierra, you may need to do the following:

1) Right click on the game itself and click "Show Contents."

2) From there, go to the OS Sierra folder and click on the exec file of the game.

3) You may have to go to Security in the System Preferences to be able to open it. The Exec file will go through the Terminal process. It will take some time before the game officially opens.

If you run into any trouble or have any other questions, just let me know.

Words cannot describe how much I loved this game. It's very well made, congratulations!

Hey, this game was awesome! Its so different and exciting. And still about a very important subject. Can there be something like an update or version 2? The game totally deserves to continue with even a deeper story :)

(Edited 1 time)

Hi, I've heard a lot of interesting things about this game and wanted to give it a try. Unfortunately I am on a mac and neither the itch.io link nor the game jolt link work. I understand that i need to click the exe file in order to play, but i get a popup that says "*****ERROR!***** You must install CXZ1112 Engine to run regedit.exe in this wrapper"

Please help!

(-1)

Hello, BelleAgain! Let's see what I can do.

Please try the following:

1) Right click on the game itself and click "Show Contents."

2) From there, go to the OS Sierra folder and click on the exec file of the game.

3) You may have to go to Security in the System Preferences to be able to open it. The Exec file will go through the Terminal process. It will take some time before the game officially opens.

If this doesn't work, it may be that your antivirus software is trying to delete the game. If so, I would recommend adding it to your antivirus software's list of exclusions or disabling it while extracting the .zip file (and then running the exe).

Please let me know if any of this works for you!

Thank you so much, I was able to play the game and would like to commend you on the amazing job that you've done with this game! Hope to see some amazing things from you in the future.

(Edited 5 times)

Wow. This game gets pretty deep and depressing. Pretty well made and lots of interesting ideas here. The voice acting is pretty good as well.

It's seems to me that there are a lot more bad endings and some of the "good" endings are not entirely good. Makes me feel that part of the point of the game is that these situations are not easy to deal with.

I made a video of my playthrough, didn't get quite all of the endings but at least I saved him a couple times:




Hi so I REALLY wanted to play this game but after I'm done downloading it a file just pops up that says "Don't_Take_This_Risk-1.0-all" and I don't know what else to do from there. This is the first game I've ever download and I feel like a utter noob. I've tried searching things up but it doesn't exactly help my situation. I'm really sorry for bothering you about this but can I get some help on what to do? Thank you!

Hello, royalate! Don't worry about it, I'm happy to help.

Here's what you do:

1) Click on the downloaded file, "Don't_Take_This_Risk-1.0-all." (You may need to double-click it.)

2) Extract the files. (You will need a zip extractor such as WinZip or 7-zip.)

3) Click on the extracted folder. It should be called something like "Don't_Take_This_Risk-1.0-all."

4) Click on "Don't_Take_This_Risk.exe."

5) When the game opens up, click to continue.

6) Click on "Pick Up."

In general, you click to make choices and continue the dialogue. You can also hold the 'ctrl' key to skip dialogue you have already seen.

If you have any further trouble, please let me know and I'll see what I can do.

I tried playing this game, but its saying the .exe file is missing.

That happened to me too- I deleted it and re-downloaded it, then opened it in desktop (not windows 8 or 7 zip) by extracting the main file you first get, then clicking it once I moved it to the 'desktop' file on 'my PC'. Worked for me, hope this helps?

(Edited 1 time)

Hi, AnnasGaming.

If emzcat's suggestion doesn't work, it may be your antivirus software trying to delete the game. I would recommend adding it to your antivirus software's list of exclusions or disabling it while extracting the .zip file (and then running the exe). Please let me know if it works for you!

Just like the rest of your commenters who decided to create an account for this site to voice out their experience about this game, I'll be jumping in the bandwagon as well. If it weren't really for Markiplier I wouldn't have discovered this game, I'm glad he decided to make a Let's Play out of this. It intrigued me enough to download it, I wanted to see the other endings for myself.

Now, I know—originally, I was expecting this game to encourage awareness about suicide, yes? And the practice of preventing it, or so I thought it was. Upon playing this, I noticed there's a hint of romance towards the player and the main character and like, the only way to prevent this guy from dying is to visit him at his place – I think I get the idea, you're going for something downright creepy, if not—to spook the player with your character's interaction by trapping the player to a place she's seeing for the first time? That level of uneasiness, I can see where this is going. (I've skimmed through your collection and you specialize in horror games, this definitely gives a player a scare.)

But for me, it was more thrilling than scary—again, I don't know what you're going for exactly with your characterization but I loved it. I love the fact the MC was eager and excited to meet his new companion, the danger in his voice, you know- the whole eerie energy coming out of it. You managed to hit that kind of strange, charismatic aura--- it's something that really captivates me, a female player. I think this game would be very popular to the female audience, yes – given that you stayed with making it clear the main character refers to the player as mademoiselle, kitten, darling – that pet name factor definitely plays a part in making the person playing the game blush, or like markiplier's reaction – creeped out. This is a good thing, you manage to really drive the audience with different reactions.

Can I just suggest something? Might you consider prologining this game? Although, that's not my best advice. This alone, the art style is amazing – I like how there's a manga-esque vibe to it, the screentone gives the character's arttexture! I love that, I love the animation, it's the perfect kind of jagged fluidity that unsettles the player. This is a good game, overall. Did you put some thought on the soundtrack? I love the songs you picked for this, absolutely stunning. Yeah, second thoughts: live this game be. It's perfect.

You're very mindful with choosing the accent. The MC is alluring, it draws me in. I like that but now, I really do hope for more of this. It's like – since the game is very short, it left me high and dry. Main reason why I am commenting is that, I fell in love with the main character, no shame in saying that? He charmed me, indeed. I absolutely adore the perfect blend of romance and danger he brings out. Interactive/otome games, don't have this kind of spice and thrill, this feels a lot like a romantic route with a horror factor. I hope (and advise) for you to come up with more games like these. It really throws the cliché simulations to the trash.

I think that if you continue making dark, romance-driven, horror interactive games, it would create history. I wish for this game to blow up. All the love and support to you!

Interesting concept; I tried it after starting to watch Markiplier's video, and wanting to play it for myself before finishing watching how his playthroughs turned out. I have to say, however, that after putting in the time to try to find every ending and line of dialogue (because I'm a bit of an obsessive completionist), I'm disappointed with how little any of your choices in the main conversation seem to actually matter. Of course, that seems like it could be a sort of moral of a story themed around suicidal thoughts, that sometimes there just really is no right thing for you to say, nothing you can do to help someone who isn't ready to accept help (although that seems like a rather non-constructive message compared to, say, a game that might take inspiration from the conversational techniques employed by actual suicide prevention hotline attendants in terms of what does and doesn't help the caller to hang in there and seek help, and actually sort of train the players to be better prepared to help out a suicidal individual if they should ever meet one. That's what I was expecting this game to be, and my disappointment with it isn't so much because it's bad as because it seems like it could've been so much better and more important if it had been that. Maybe you could try an approach closer to that in the future, if you were interested.). But there's also the fact that your conversation path can seem to leave him in a variety of different degrees of optimism, cheerfulness, and determination to live (with several endings explicitly saying he won't hurt himself or has decided not to do anything hasty, and others leaving with him ruminating on how the world will be better off without him), yet they all lead to the same "bystander" ending if you don't start texting with him, and the exact same texting conversation if you do (save a few minor changes if you told him you loved him but wouldn't go to see him). Almost all the variation in endings was within the weird visit to his apartment which, while interesting, made absolutely no sense for the player to go through for a stranger they'd never met (and is bad advice for players trying to consider how they would deal with an actual call from someone suicidal), especially the "love" endings (unless it was a sort of Undertale-esque satire of players' tendency to do everything possible to try to get a good ending and/or see everything the game has to offer even if it leads them to extreme or unorthodox behavior; I sort of got that vibe and it was kind of interesting, but it didn't feel explored well and I'm not sure if it was intentional). It's also very conspicuous, as others have noted and especially considering the way ending 1 seems to imply you should be trying to find out his address, that after you say you'll visit and he gives you his address (the only way to learn it) you have no option to give it to the police or suicide prevention instead of just marching down there yourself. If this game were ever to be revised/expanded, I'd like to see at least a couple different endings and/or text conversations based on your phone dialogue choices. Also, it was weird how much the guy seemed like three totally different personalities by phone, by text, and in person; and he didn't sound drunk or high on the phone, so he must have downed his stuff pretty quickly as soon as he hung up to be that messed up by the time he's texting you (unless there's an implied time gap in between).


I probably sounded very critical with all that, but I hope it was constructive, and I hope I'm clear that it's only because I think there's a lot of potential to this concept that I'm wishing it was better and have spent a while thinking and writing about what critiques I have. The voice acting was great, and the apartment visit had a splendidly creepy atmosphere, yet I think Mr. Nobody remained mostly sympathetic by virtue of the fact that he never actually attacks you or forces himself upon you, no matter what you do to him or how threatening he might seem, which is tremendously valuable for maintaining the apparent tragedy of his situation. It was also interesting the way that, although you could only get a little bit of his character from a single playthrough, you could put together an interesting picture out of exploring the different dialogue branches; for instance, he implies in several routes that he's a killer, but exploration lets you infer that he's specifically killed for money in order to get out of debt.


Finally, and unrelated to comments about the game itself, I notice a number of other users commenting about issues getting the game to run; I had a lot of trouble myself with my antivirus software (Norton Security Suite) repeatedly trying to delete the game with overprotective paranoia, despite my attempts to restore and exclude it (I ultimately had to temporarily disable my whole antivirus protection while I started the game up!). Perhaps some others, even with other antivirus, are having similar issues. I think these kind of tiny indie games can trip false alarms on antivirus software easily, probably owing to being unusual files with little established history of other users using them safely, although that should diminish as the file ages and more people download it. In the meantime, it might help to make the general recommendation for users to try disabling their antivirus software while extracting the .zip file and running the .exe if they're having trouble getting the game to run.

hey very in depth, i would never be able to talk about something for that amount of time without repeating myself. :)

Viewing comments 59 to 40 of 61 · Next page